I don't think the game will be terrible overall. I just think YUKES could have came a bit harder. Someone mentioned something about entrance props being used for CAWS, why not create an option to remove props during CAW Entrances? Was it Raw 2 where you could remove props from entrances or change them?
#61
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Posted 20 October 2014 - 06:50 PM
#62
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Posted 20 October 2014 - 07:10 PM
The thing I don't understand is that people keep saying "Oh, they only had a calendar year to work on this? Were Yukes rushing to work on 2k14 because they didn't upgrade anything from '13. So, technically, they've known about being apart of EA for nearly 2 years. They've worked their asses off this year because expectations were greater. They were being asked to make a Next Gen game. There are more hits than misses I will say but it doesn't excuse the fact when they miss, it looks less appealing.
I also didn't like their Youtube Respond videos where most people are acting sarcastic and belittling fans. What kind of horrible campaign?! LOL It was just ignorant. When someone like Sami Zayn is being sarcastic/rude when he's an NXT guy, its like.... okay? Do you have room to be rude?
So, overall, if 2K had simply rolled out a move open and friendly campaign for this game, people probably wouldn't care about the BAD of it all but what you're not going to do as a company is not care because that's a turn off. Yukes has made some amazing games. If they truly love wrestling and what they do, they'll step it up and just go all out. If this was my passion, I'd would be up all night doing it.
#63
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Posted 20 October 2014 - 10:27 PM
If they truly love wrestling and what they do, they'll step it up and just go all out. If this was my passion, I'd would be up all night doing it.
This got me thinking because, and I'm sure several of us on here can relate, I've spent a few nights up all night just cuz I really wanted to perfect a created wrestlers face or moveset or something. Why? Just cuz I love wrestling and really didn't mind spending the extra time and energy on it. My point is, do the creators of these games do that? I'm not saying they need to lose sleep over getting Sin Cara's moveset correct but do these people go that extra mile that we as fans often do?
I dunno, maybe I'm wrong but sometimes I think I put more effort into playing these games than the designers do in creating them.
#64
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Posted 21 October 2014 - 05:49 AM
#65
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Posted 22 October 2014 - 04:30 PM
#66
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Posted 22 October 2014 - 11:57 PM
There's so much invested into this already unless 2k literally owns the work yikes puts into it. I'd like to see what anchor could have done with the seriesI think Yukes should no longer develop the game to be honest.
I just don't get the enthusiasm from yukes but the blame was always put on THQ.
Edited by GhostFan, 23 October 2014 - 12:20 AM.
#67
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Posted 23 October 2014 - 03:22 AM
I agree with you. Yukes just seems to noy do anything drastic when it comes to gameplay changes.There's so much invested into this already unless 2k literally owns the work yikes puts into it. I'd like to see what anchor could have done with the seriesI think Yukes should no longer develop the game to be honest.
I just don't get the enthusiasm from yukes but the blame was always put on THQ.
#68
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Posted 23 October 2014 - 04:10 AM
I agree with you. Yukes just seems to noy do anything drastic when it comes to gameplay changes.
There's so much invested into this already unless 2k literally owns the work yikes puts into it. I'd like to see what anchor could have done with the seriesI think Yukes should no longer develop the game to be honest.
I just don't get the enthusiasm from yukes but the blame was always put on THQ.
I think this year will be different but we'll see. Sucks that the first test will take place on last gen lol
#69
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Posted 23 October 2014 - 07:38 AM
That´s something amazing! I so love it!
#70
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Posted 03 November 2014 - 07:28 PM
amazing !!!!
#71
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Posted 04 November 2014 - 02:33 AM
Big gap between PS3 and PS4.
For god sake why did they changed the date ?
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