Strike Power: Amount of damage done by strike attacks.
Grapple Power: Amount of damage done by grapple attacks.
Submission: How effective submission moves are
Strike Defense: How easy it is to block a strike attack.
Grapple Defense: How easy it is to block a grapple attack.
Speed: Walking and running speed.
Agility: Diving distance and climbing speed.
Adrenaline: How much you can run before getting worn out.
Recovery: How quickly you can get up after getting knocked down.
Durability: How quickly you get damaged.
Charisma: How much meter you gain by completing taunts.
Tag Team: How much damage double team attacks do.
#1
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Posted 06 June 2011 - 01:45 PM
#2
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Posted 06 June 2011 - 01:56 PM
#3
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Posted 06 June 2011 - 03:33 PM
#4
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Posted 06 June 2011 - 03:50 PM
Degeneration X, Rated RKO, The Usos, Cody Rhodes & Ted Dibiase(if they will be again friends), Cristian & Edge(I know that Edge is in Rated RKO, but you can choose), don't worry you can choose.I dont really see the point in the Tag Team attribute, what tag teams are even going to be in the game apart from, New Nexus, The Corre, Possibly Santino & Kozlov & maybe Kane & Big Show?
#5
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Posted 06 June 2011 - 03:52 PM
Degeneration X, Rated RKO, The Usos, Cody Rhodes & Ted Dibiase(if they will be again friends), Cristian & Edge(I know that Edge is in Rated RKO, but you can choose), don't worry you can choose.I dont really see the point in the Tag Team attribute, what tag teams are even going to be in the game apart from, New Nexus, The Corre, Possibly Santino & Kozlov & maybe Kane & Big Show?
I was just thinking of tag teams that THQ we going to import into the game, but yeah I completely forgot about custom teams lol
#6
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Posted 06 June 2011 - 04:31 PM
#7
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Posted 06 June 2011 - 04:34 PM
Im not sure if all those tag teams will be in the gameDegeneration X, Rated RKO, The Usos, Cody Rhodes & Ted Dibiase(if they will be again friends), Cristian & Edge(I know that Edge is in Rated RKO, but you can choose), don't worry you can choose.I dont really see the point in the Tag Team attribute, what tag teams are even going to be in the game apart from, New Nexus, The Corre, Possibly Santino & Kozlov & maybe Kane & Big Show?
#8
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Posted 06 June 2011 - 04:46 PM
#9
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Posted 06 June 2011 - 04:55 PM
#10
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Posted 06 June 2011 - 04:56 PM
These are not the abilities dudette, these are the attributes that determine the overall.and Just how many of these would be equipped at one time? I can't see it as being just 5 slots they would have to have more slots and be able to equip maybe 7-8 of them at one time.
#11
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Posted 06 June 2011 - 06:13 PM
Holy $*&! Are you going to make an attributes guide, sliders, FAQs, review, trophy/unlockables list, walk-through, etc, etc, etc? Of course! **** that's a ton of work for Vee, Andy, and Simone. Plus anyone else involved. Thanks in advance! That freakin' killer.These are not the abilities dudette, these are the attributes that determine the overall.and Just how many of these would be equipped at one time? I can't see it as being just 5 slots they would have to have more slots and be able to equip maybe 7-8 of them at one time.
#12
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Posted 06 June 2011 - 06:50 PM
Holy $*&! Are you going to make an attributes guide, sliders, FAQs, review, trophy/unlockables list, walk-through, etc, etc, etc? Of course! **** that's a ton of work for Vee, Andy, and Simone. Plus anyone else involved. Thanks in advance! That freakin' killer.These are not the abilities dudette, these are the attributes that determine the overall.and Just how many of these would be equipped at one time? I can't see it as being just 5 slots they would have to have more slots and be able to equip maybe 7-8 of them at one time.
That post sounded sarcastic at first lol.
#13
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Posted 06 June 2011 - 07:29 PM
Now is more simple on my face. I was thinking that we have to choose 4-5 of those abilities. Thank you Andy.These are not the abilities dudette, these are the attributes that determine the overall.and Just how many of these would be equipped at one time? I can't see it as being just 5 slots they would have to have more slots and be able to equip maybe 7-8 of them at one time.
#14
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Posted 06 June 2011 - 10:29 PM
These are not the abilities dudette, these are the attributes that determine the overall.and Just how many of these would be equipped at one time? I can't see it as being just 5 slots they would have to have more slots and be able to equip maybe 7-8 of them at one time.
oh ok sorry I read that wrong then.. that's your points thing. which makes more sense now that I look it again.
stuff will probably be capped again. I wouldn't be surprised if it was.
Now is more simple on my face. I was thinking that we have to choose 4-5 of those abilities. Thank you Andy.
that is what I thought I was thinking "no way would you just be able to pick 4-5 of those, you would need more slots"
#15
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Posted 07 June 2011 - 11:29 PM
THE NEW ATTRIBUTES
Strike Power: Amount of damage done by strike attacks.
Grapple Power: Amount of damage done by grapple attacks.
Submission: How easily a submission can be applied or escaped.
Strike Defense: How easy it is to block a strike attack.
Grapple Defense: How easy it is to block a grapple attack.
Speed: Walking and running speed.
Agility: Diving distance and climbing speed.
Adrenaline: How much you can run before getting worn out. (?)
Recovery: How quickly you can get up after getting knocked down. (?)
Toughness: How quickly you get damaged.
Charisma: How much meter you gain by completing taunts.
Tag Team: How much damage double team attacks do. (?)
With (12) attributes this year, my only guess now is how well this will implemented into WWE '12 this year. We all know how inaccurate some of those overall ratings were in SVR11. Out of an overall that totals 100, I can imagine that there will be even more unpleasant reactions once fans find which wrestlers/divas/legends got bumped a couple extra notches and which ones were cut down considerably. That's always a sore spot for fans. Tag team attributes used to have thier own seperate attributes in SVR08-SVR09. Hopefully this works better in WWE '12, Adrenaline and Recovery will work together handy if it's done right.
#16
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Posted 18 June 2011 - 05:19 AM
THE NEW ATTRIBUTES
Strike Power: Amount of damage done by strike attacks.
Grapple Power: Amount of damage done by grapple attacks.
Submission: How easily a submission can be applied or escaped.
Strike Defense: How easy it is to block a strike attack.
Grapple Defense: How easy it is to block a grapple attack.
Speed: Walking and running speed.
Agility: Diving distance and climbing speed.
Adrenaline: How much you can run before getting worn out. (?)
Recovery: How quickly you can get up after getting knocked down. (?)
Toughness: How quickly you get damaged.
Charisma: How much meter you gain by completing taunts.
Tag Team: How much damage double team attacks do. (?)
I'd would like to see the Tag Team Attribute in action.
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