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Which texture should I use to get a better result? Just look please :)

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OFFLINE   Impaler



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I want to recreate this shirt:




I have took some pictures of this shirt to get the squares texture of it.


Now the question is what resolution should I use for this texture 128x128 or 256x256 (I guess its this)


and most importantly what kind of zoom level of the texture should I be importing to the game?


My friend made a seamless texture of that shirt




But now the question is how many times should I multiply that seamless texture and downsize it to 256x256 or 128x128 so it would look good when imported into the game and placed on a CAWs' chest?


I mean how many squares on how many squares should I I use within a texture? For example here it is


5 on 5 squares within a 256x256px texture.




should I increase it to 10 on 10 squares? or more? or less?


should I decrase it to lets say 3 on 3 and use 128x128 and place it few times over and over to cover whole chest and remain somewhat nice looking without sharp corners (you know, when textures are low-fi).


please help me out because I cant afford to bother someone to import this texture many times before it is looking just right. need to get this done in one go :)

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