These works are fantastic, the body morphing and attires look great up close and from far away. The one drawback is capturing the most realistic facial features using CAW morphing. I would say that Tamina Snuka appears the closest to her real self (very nice work on the final results nonetheless on all your works) so it's a balance of edits and working within the standard faces---using X and Y values with troubleshooting different face compositions---tweaking the complexion and putting different shades of make up all make a difference. Yes, I do pay extra attention to these things XD
When me and my friends would make each other's CAW versions in earlier games, we would use pictures of ourselves and see where the CAW would best simulate the real thing. Plus, it helps that the person sitting right next to you when you're doing all of this XD In other words, since you don't have these lovely divas conveniently living next door....then you're next best option is to use several pictures of reference.....several side pictures from different angles and one of two frontal pictures to see the dimensions more clearly. It takes time, but when you scale back on certain features and use added patience to see the glaring prominent facial features as well as the smaller details....with the most lifelike face model than you're closer than ever before. That's my idea, unless you transfer realistic face masks which are probably scanned from the real person (more info online or somewhere here in the community creations since I'm not the most experienced with this odd stuff but you know what I mean, right?) which look weird but I've seen a few people post them here in the forums but I can't remember where those freaky things are at XD
My personal favorite of all: Eliza Skye. Awesome, nice work once again!
In case you're wondering, there's a site where you can morph faces (real people, celebrities, etc. and even yourself) into one using a simple gadget over here and it's free, fun, and sometimes...wacky!