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New Q&A with Bryan Williams - GamingRing.com


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#1
OFFLINE   Andy Badwool

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Q: Will weight detection return in SVR 2011?

A: Unfortunately, no. I would love to integrate a weight detection system into gameplay as it would add another wrinkle of authenticity to the gaming experience. If what we’re striving for is an authentic replication of the sport, implementing a compelling weight detection system is an absolute must. However, with all that said, I don’t think the absence of weight detection in this year’s title (SmackDown Vs. Raw 2011) makes the game any less fun. Even without weight detection, I stand firmly behind SmackDown Vs. Raw 2011 and what it has to offer (which is a damn fun time!).

Q: Now that ECW is officially dead do they have any presence in this year’s game? If not does NXT take its place?

A: Yeah, remnants of ECW will be included within the game. As far as NXT goes, I gotta throwout the ‘no comment’ line, lol.

Q: What new submission moves have been made Struggle Submission this year?

A: The Ankle Lock has been converted into a Struggle Submission. I can’t name any others because they’re so closely tied to the Superstars that use them (if I let slip guys on the roster or DLC I’ll suffer the wrath of our PR rep).

Q: Will create a sign ever happen in this series, or is it just too risky?

A: You’ll actually be able to create signs in this year’s title. You’ll be able to apply images created in Paint Tool onto sign boards for both created Superstars and the default WWE Superstars.

Q: Any new reversal animations this year?

A: Yes, there are! There are quite a few actually. One of the things that I really wanted to do with reversals this year was to better tie the reversal/counter animation to the type of attack being performed. In SVR10, a lot of the reversal animations didn’t mesh well with the type of attack being performed. For example, the defender would counter a running calf kick into a drop toe hold which looked absolutely ridiculous because the airborne attacker would suddenly and very awkwardly make the transition into the drop toe hold animation. You’ll be seeing a lot less (hopefully none) of these issues in SVR11. You’ll be seeing a lot less of the non-attack type reversal animations and more actual counter grapple/strike attacks. I’ll give you guys another example of what I’m talking about:

Let’s say Chris Jericho is attempting to hit Randy Orton with a clothesline. If Orton is successful in his reversal attempt, rather than duck or move out of the way, Orton will be able to counter Jericho’s clothesline into a snap Powerslam (as he is likely to do in an actual match).

Q: Has any thought been put into DLC Move Sets for the series?

A: I personally think it’s a great idea. Hell, I’d buy DLC move-sets! Who wouldn’t like to be able to add to the moves found within Create A Move-Set? I think it makes a ton of sense.

Q: How many wrestlers will have alternate attires this year?

A: I’d rather not say an actual number but there will be alternate attires in the game.

Q: How many new animations have been added to create a finisher this year? What is the new position?


A: We’ve added about 30% new animations to the Front and Top Rope position. In SmackDown Vs. Raw 2011 you’ll be able to create moves from out of the corner position (Avalanche and “Super” type moves) and we’ve supported the new position with approximately 500 new animations.

Q: Any change to the way the call names of your created wrestler is handled this year?


A: No significant change has been made to the system but the number of call names has been increased and a lot of new names have been added. Whereas SmackDown Vs. Raw 2010 contained 48 call names this year’s title will support 84.

Q: How many new parts and patterns will we see added into CAW this year?

A: I don’t have an exact number but we’ve added more than 130 new parts and a handful of new patterns.

Q: Any chance of being able to upload paint tool creations this year, as some people are really good at it, and well…some people suck! lol

A: Yes, you’ll be able to upload and download Paint Tool created images.

Q: Has John Morrisons Starship Pain been fixed/reanimated?

A: You’re trying to trick me! Answering this would confirm whether Morrison is in the game or not, ask me after the roster reveal.

Q: Can we give specific post match celebrations to our CAWs this year?

A: Unfortunately, no. This is definitely a great idea for the future however.

Q: Any new abilities added to the game this year?


A: The Leverage Pin is a new ability in this year’s game and one of my favorites.

Q: Has any thought been put into doing a non-voice over story mode? I think people remember HCTP so fondly was because of the single player replay value of the story mode being able to use anyone, change up the roster brands however you wanted and mix things up everytime you played.

A: I so want to do this. Having a story mode with VO is alright but at the same time I’m of the opinion that it limits us far more than it helps us. I mean, how important is the VO really? It’s safe to assume that anyone reading this interview or playing the game is most likely watching WWE programming week in and week out. I know I do and I also know that I get my fix of hearing the Superstars speak and cut promos four days out of the week. I don’t have to wait long to hear Randy Orton, John Cena or any other Superstar speak, lol. I absolutely loved the story mode in Here Comes The Pain and it didn’t matter a lick to me that the mode didn’t support Superstar VO. It was fun as hell and as you mentioned in your question above, it offered a ton of replay value. We’ve talked about this internally and it’s a divisive issue; some folks dig VO and others (like myself) aren’t so enamored with it. If we weren’t so dependent on VO we’d be able to do more. That’s my opinion at least and I think the fact that people keep bringing up HCTP validates my point.

Q: Looking back what were in your opinion the main problems in SVR 2010 and have they been addressed this year in SVR 2011?

A: By far it was the online gameplay experience and we are most definitely addressing this for SmackDown Vs. Raw 2011.

Bryan Thank you for your time in answering our questions. You sir are the man. Were looking forward to playing the final and finished product.


#2
OFFLINE   PieceOfEdin

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Nice to know that they added a bunch of more call names :lol:
Too bad about no weight detection :lol:
I wonder what the leverage pin is :lol:

#3
OFFLINE   Mexiftw

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Glad to see they added more call names, I like what I hear from the new reversals And I can't wait to make a Pepsi Plunge or a Cyclorama =)

#4
OFFLINE   Mohd Jeffrey Zin

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ECW is already ceased to exist but who cares that they still in this year's game, seriously.

Edited by Jeffry Zin, 19 August 2010 - 04:41 PM.


#5
OFFLINE   PieceOfEdin

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I for one, don't

#6
OFFLINE   RKO MADDNESS

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Jeffry Zin, on Aug 19 2010, 11:40 AM, said:

ECW is already ceased to exist but who cares that they still in this year's game, seriously.




he didnt say that ecw was actually in, just remnants of it. so there may not be the actual ecw, and the more and more its asked, im really starting to believe nexus is in. may not be as nexus but i have a feeling they are in

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OFFLINE   AlexCrash

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Demonshire, on Aug 19 2010, 10:46 AM, said:

Nice to know that they added a bunch of more call names :)
Too bad about no weight detection :(
I wonder what the leverage pin is :)


From what I know the 'leverage pin' is the ability to turn your opponents pin into a pin of your own. Kinda like how lucha wrestlers will pin someone in a sitdown powerbomb position. Your character can then press a button at the right time and tilt your opponent on his back so you then are pinning him. :P

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OFFLINE   LightningBS

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Rats! I wanted to know about Morrison's Ship Pain too :)

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OFFLINE   Spiderking

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AlexCrash, on Aug 19 2010, 12:38 PM, said:

Demonshire, on Aug 19 2010, 10:46 AM, said:

Nice to know that they added a bunch of more call names :)
Too bad about no weight detection :(
I wonder what the leverage pin is :)


From what I know the 'leverage pin' is the ability to turn your opponents pin into a pin of your own. Kinda like how lucha wrestlers will pin someone in a sitdown powerbomb position. Your character can then press a button at the right time and tilt your opponent on his back so you then are pinning him. :P

skip to 2:44 http://youtube.com/watch?v=http
http://www.youtube.c...h?v=ddHiy1j6bTk i think thats it

#10
OFFLINE   HEELKris™

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Andy Badwool, on Aug 19 2010, 01:45 AM, said:

A: You’re trying to trick me! Answering this would confirm whether Morrison is in the game or not, ask me after the roster reveal.

LOL


But anyway, good news.

Edited by doublek246, 19 August 2010 - 10:18 PM.


#11
OFFLINE   Louie

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RKO MADDNESS, on Aug 19 2010, 02:23 PM, said:

Jeffry Zin, on Aug 19 2010, 11:40 AM, said:

ECW is already ceased to exist but who cares that they still in this year's game, seriously.




he didnt say that ecw was actually in, just remnants of it. so there may not be the actual ecw, and the more and more its asked, im really starting to believe nexus is in. may not be as nexus but i have a feeling they are in



i don't hink they'll be in it b/c chris masters is dlc and he's been back for a while now. Nexus started not that long ago. i think they'll be dlc too.

#12
OFFLINE   RKO MADDNESS

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Louie, on Aug 19 2010, 06:59 PM, said:

RKO MADDNESS, on Aug 19 2010, 02:23 PM, said:

Jeffry Zin, on Aug 19 2010, 11:40 AM, said:

ECW is already ceased to exist but who cares that they still in this year's game, seriously.




he didnt say that ecw was actually in, just remnants of it. so there may not be the actual ecw, and the more and more its asked, im really starting to believe nexus is in. may not be as nexus but i have a feeling they are in



i don't hink they'll be in it b/c chris masters is dlc and he's been back for a while now. Nexus started not that long ago. i think they'll be dlc too.



there was a rumor going around that they would be unlocked from RTW's. most of the rumors ive been hearing are true. it was also said that someone posted that on thq's official facebook page and they quickly took it down as if they jumped the gun on it.

#13
OFFLINE   Static

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Chris Master would be in the game. It has nothing to do with when he arried back. They made him DLC because he didn't wrestle and had no feuds. He was basiclly a comedy charicter at the time.

#14
OFFLINE   xXxTheBlackHeronxXx

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PFAN200, on Aug 20 2010, 12:32 PM, said:

Chris Master would be in the game. It has nothing to do with when he arried back. They made him DLC because he didn't wrestle and had no feuds. He was basiclly a comedy charicter at the time.

Masters and the rest of DLC Pack 1 are already in the game. They are just locked.

#15
OFFLINE   CagedNeon

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i have a feeling this might be better than HCTP :)

#16
OFFLINE   NaughtyGirl286

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well its good that there are more call names I hate being "the Superstar" in 2010 but still this tells me nothing about what I want to know. you can break tables 50 million different ways bend ladders 100 million different ways and have 93 thousand call names, patterns and hair styles but all that doesn't matter compared to the one thing that does.
all I want is that god damn stupid Mixed Tag BS with its gender limitations and its instant DQ idiocy to be removed.

#17
OFFLINE   RKO MADDNESS

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NaughtyGirl286, on Aug 25 2010, 08:25 PM, said:

well its good that there are more call names I hate being "the Superstar" in 2010 but still this tells me nothing about what I want to know. you can break tables 50 million different ways bend ladders 100 million different ways and have 93 thousand call names, patterns and hair styles but all that doesn't matter compared to the one thing that does.
all I want is that god damn stupid Mixed Tag BS with its gender limitations and its instant DQ idiocy to be removed.





never gunna happen. WWE has a lot of say in what goes in and what gets taken out of the games and now that they are in full pg it most likely will never be in a wwe game again

#18
OFFLINE   NaughtyGirl286

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RKO MADDNESS, on Aug 25 2010, 09:46 PM, said:

never gunna happen. WWE has a lot of say in what goes in and what gets taken out of the games and now that they are in full pg it most likely will never be in a wwe game again



Well I started playing with Smackdown2 on PSOne and from there until 09 it was awesome I had fun
that is like 10 years of enjoyment. Then someone had the great idea of changing it and bring in this
Brilliant Idea (and I do use the term loosely) of including the mix tag option and they
even screwed that up by the instant and automatic DQ. If a person of the opposite gender strikes the
other as in if I hit a guy I get DQed and vise versa who thought this was a good idea?
and with that it became less fun.

Now I know that is the way it is on WWE programing boys fight the boys
and girls fight the girls and I'm all for the realism of the game but then again it is just a game if they
want to do stuff like that keep it confined to the Story/Road to Wrestlemaina Mode.
In career as well as VS./Exhibition and online play I want to fight who ever I want in whatever match I
want. If I want my female character to face down the Undertaker in a Hell in a Cell I want the option
to do so.

I already complained about this to THQ I guess I'll have to take my complaints straight to the WWE.

#19
OFFLINE   RKO MADDNESS

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NaughtyGirl286, on Aug 26 2010, 09:54 AM, said:

RKO MADDNESS, on Aug 25 2010, 09:46 PM, said:

never gunna happen. WWE has a lot of say in what goes in and what gets taken out of the games and now that they are in full pg it most likely will never be in a wwe game again



Well I started playing with Smackdown2 on PSOne and from there until 09 it was awesome I had fun
that is like 10 years of enjoyment. Then someone had the great idea of changing it and bring in this
Brilliant Idea (and I do use the term loosely) of including the mix tag option and they
even screwed that up by the instant and automatic DQ. If a person of the opposite gender strikes the
other as in if I hit a guy I get DQed and vise versa who thought this was a good idea?
and with that it became less fun.

Now I know that is the way it is on WWE programing boys fight the boys
and girls fight the girls and I'm all for the realism of the game but then again it is just a game if they
want to do stuff like that keep it confined to the Story/Road to Wrestlemaina Mode.
In career as well as VS./Exhibition and online play I want to fight who ever I want in whatever match I
want. If I want my female character to face down the Undertaker in a Hell in a Cell I want the option
to do so.

I already complained about this to THQ I guess I'll have to take my complaints straight to the WWE.



the rules for the mix tag match apply to what happens in real life. its this simple...if you dont like it, then dont buy it. they are advertising for a real simulation of the real thing. that includes all rules and regulations. thats why when the game ships the blood is turned off but can be turned on. its the way of life for the wwe. if those past games provided you enjoyment then go back and play those. i personally think its a great idea cuz who wants to see someone like maryse or jillian picking up the the great khali. i know i sure dont. so as far as that goes its all apart of the game and rules.

#20
OFFLINE   Golden_Silver_96

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Demonshire, on Aug 19 2010, 03:46 AM, said:

Nice to know that they added a bunch of more call names :D
Too bad about no weight detection B)
I wonder what the leverage pin is :rolleyes:

if i had to guess from TNA or just the name of the ability i think it would be where you run up to some1 and do a school boy pin and grap their trunks or tights for leverage



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