On the latest episode of the AEW Games 2.Show, Allie Bunny and Aubrey Edwards revealed the sneak peek of the first AEW console gameplay footage for the upcoming AEW console game developed by Yuke's, including the first look at Darby Allin's character model. They also discussed the recent AEW Elite GM beta.

AEW's Darby Allin's Character Model

From what we can see by looking at the first AEW console gameplay footage, we notice that the cartoony character style that was showcased in the first teaser trailer appears to be toned down a bit.

Darby Allin's character model definitely appears more realistic compared to the originally exaggerated models of Chris Jericho and Kenny Omega. So we can assume that AEW and Yuke's decided to scale back on the cartoony aspect of the design after it was not received too greatly by the fans.

The style now seems to be a happy medium between realistic and arcade.

First AEW Console Gameplay Footage

When it comes to the gameplay itself, we see Darby Allin performing a punch, a Dropsault, and his signature Coffin Drop on the returning "Green Moveset Man" (from the Smackdown vs. Raw series), inside the AEW Dynamite Arena.

The animations of the moves seem fast and snappy, although many fans have pointed out that they look very similar to what we're currently used to on the WWE 2K series. After all, Yuke's was the original developer of many of those animations when they worked on the WWE Games series, so them re-using some assets can be expected.

However, it's logical that the community is expecting something new from the gameplay of the AEW Console game, to spice things up and play something that feels different compared to the WWE 2K series.

It's important to note that the video clearly states that the "footage captured from the game is still in development", so everything is still a work in progress, and there is still plenty to wonder about what the final gameplay of the AEW Console game will feel like once it's fully developed.

AEW Game Ring Size & Camera Angle

Something else that we noticed, we can see that Yuke's appears to be using the larger version of the ring they used to have on the PS3/360 era of WWE videogames, with the ropes being lower compared to the actual wrestling ring.

The ring height was corrected in WWE Games when it made the jump to PS4 and Xbox One with WWE 2K15. However, Yuke's has now gone back to use their differently-sized ring for the AEW Console game.

This is also probably the reason why Darby Allin's hands seem to not be properly placed on the ropes when he's going for a Springboard Dive. It's possible that the animation was not yet adapted for the height of the ropes that Yuke's is using now.

We also notice that the main camera angle is pointing at the stage, similarly to the classic SmackDown! Here Comes The Pain, instead of at the crowd as it's been with the latest WWE Games.

Watch the Full Video: AEW Console First Gameplay and more

You can watch the full AEW Games 2.Show episode below, featuring the first AEW Console gameplay footage, as well as more details about the AEW Elite GM game and its open beta:

What did you think of the first AEW Console Gameplay footage? Let us know in the comments below.

And stay tuned on The SmackDown Hotel as we will keep you updated with any new information released on the AEW Games in the future.

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