For the first time ever the game will allow you to change attributes of the preset superstars, and will feature Minitrons during Entrances. Also, Superstar Threads and Story Designer are taken to the next level with several improvements.

More on Story Designer...

Last year's game introduced Story Designer, a mode that allowed players to create their own WWE stories using cutscenes and matches and then share them online. That's back this year, and THQ has only expanded it.

For starters, the developers have added 75 new scenes for you to use in your stories (for example new unique Undertaker's scenes) but making that all the more impressive is that you can now have your own branching stories using these scenes. If you want it so that a win and loss lead to different outcomes, you can do that now. You can split your own tale so the player has a bunch of different options.

On top of all that, you can now craft tales that allow you to play with friends. Yes, multiplayer has made its way to Story Designer creations. You can whip up creations for up to four players on the Xbox 360 and up to six on the PlayStation 3. While you'll still need to type in text if you're trying to convey a Superstar's thoughts, you can now pick songs and announcer segments from a sound library to give your stories a bit of life.

Now using created Superstars in your stories was a bit of a letdown last year. If you recall, you could only have 10 instances last time around, as in if you had one created Superstar in a tale, you could only use him in ten segments. That's done with this year. Now, you can put up to 15 CAS into a storyline and use them as many times as you like.

If all of that wasn't overwhelming enough, you can also add health triggers in matches that set off cutscenes mid-match. If you want a cutscene where Cena gets smacked with a chair after Triple H racks up enough damage on John's noggin, you can set that for you story.

Oh, and in those cutscenes, you can add any championship belt to any cutscene. Score.

 

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