Renowned WWE Simulation Franchise Returns to Action, Delivering Core Gameplay Improvements, Most Extensive Feature Set to Date and Instinctive Presentation
 
AGOURA HILLS, Calif. - November 22, 2011 - THQ Inc. (NASDAQ: THQI) today announced that WWE® ’12, the long-awaited rebirth of the renowned WWE flagship videogame franchise, is now available at North American retailers for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and the Wii™ system from Nintendo. Featuring a bigger game, badder presentation and better simulation-based gameplay, including critical core gameplay improvements, the most creative and extensive feature set to date and a visceral, edgy and polished presentation, WWE ’12 is available now for the suggested retailed prices of US $59.99 (Xbox 360 and PlayStation 3 system) and US $49.99 (Wii).

“WWE ’12 delivers an incredible experience for fans this year through significant gameplay improvements, a robust, diverse feature set and the most polished presentation to date in the franchise,” said Danny Bilson, Executive Vice President, Core Games, THQ. “Now is the time to get in the virtual ring and experience WWE action like never before.”

WWE ’12 has already received high praise globally for its offerings, including the following accolades:
 

  • “A milestone for the wrestling simulation genre.” – IGN.com, 9 out of 10 Rating, Editors’ Choice
  • “Awesome! A must-buy for fans.” – GamePro (Germany), 90% Rating
  • “The customization mode is more powerful than ever.” – Playmania (Spain), 88% Rating
  • “The most progressive WWE game in years.” – GamesMaster (UK), 85% Rating


About WWE ’12
WWE ’12 enables players to engage in the WWE experience through the new Predator Technology™ dynamic gameplay system, delivering significantly improved grappling and the most fluid, dynamic and authentic WWE simulation experience to date. Key improvements include a new Breaking Point submission system, new Attributes, new control layout and major improvements to momentum and stamina within matches. WWE Universe Mode 2.0, which offers players a simulated taste of WWE’s weekly schedule, generates new and more impactful elements of unpredictability based on player decisions, while dynamic visual changes to presentation, such as new camera positions, lighting and improved rendering, set the tone for delivering an exceptional simulation of what players see in weekly WWE programming.

WWE ’12 features the franchise’s best-in-class creation suite, enabling players to develop, customize and share online their own Superstars, entrances, finishing moves, storylines, Highlight Reels and for the first time in franchise history, their own arenas based on original creations or in tribute to WWE history with classic logos, color palettes, crowd barricades and more. As well, the popular Road to WrestleMania® Mode returns, enabling players to explore compelling new storylines and major gameplay improvements.

WWE ’12 will also boast an extensive roster of more than 70 WWE Superstars, Divas and Legends, including:
• WWE ’12 cover Superstar Randy Orton®
• Current-day WWE Superstars such as John Cena®, Triple H®, CM Punk®, The Miz® and Sheamus®
• The franchise debut of WWE Superstars such as Alberto Del Rio™, Sin Cara™ and Daniel Bryan™
• The return of WWE fan favorites The Rock® and Brock Lesnar
• A robust downloadable program featuring Mick Foley, Batista® and for the first time ever in franchise history, “Macho Man” Randy Savage™

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