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Fellow english WWE Games Youtubers Smacktalks, Delzinski and TheGamesDungeon attended a WWE 2K16 event in London earlier this week and disclosed numerous information about the upcoming game.

If you missed it, check out our full WWE 2K16 Creation Suite breakdown we posted yesterday, detailing all the new features.

Today, we take a look at other bits of information we learned from their previews:

  • Entrance breakout system: You can breakout whenever you want and interfere in superstars entrances at any point.

  • Weapons: Steel chairs don't break anymore. The chair shots all have new animations with new body shots added. Weapons reversals are also much smoother as well.

  • In multi-man matches there is a new system in place that makes superstars stay down longer, where you have to hold down X to recharge enough stamina before you're able to get back up.

  • Targeting System: You can press L3 to change the targeted opponent.

  • If you want, you can turn off the new "Limited Reversal System" feature.

  • You can use a finisher to kick out of a pin attempt via Resiliency.

  • When you Clothesline someone who is near the ropes, they will end up over the top rope and outside the ring.

  • Chops to the chest now leave red marks and red faces.

  • WWE Universe doesn't seem to have changed much, of course other than the possibility of using Custom Arenas and Create-A-Show to further customize the presentation of your shows.

  • When you first start MyCareer this year it asks if you want to turn on Career Invasion: it then will automatically start inserting your friends superstar into storylines. Also, as opposed to last year, in WWE 2K16 you will be able to change the difficulty in MyCareer Mode.

 

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