A new Title Update for WWE 2K22, Patch 1.09, has been released today on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Steam PC.

The patch released on April 19, 2022, includes concerns reported by the community, stability fixes, and general polishing for WWE 2K22.

The size of the 1.09 Patch is 7.2 GB on Xbox Series X|S and PlayStation 5.

WWE 2K22 1.09 Patch Notes & Changelog:

Below you can find all the 1.09 Patch Notes for WWE 2K22, with the list of improvements and bug fixes that have been made:

GENERAL

  • Full NXT 2.0 Arena and supporting broadcast packages are in-game!
  • Added game-wide options for graphics settings on PC (Extras/Graphics Options)

GAMEPLAY

  • Polished hundreds of Superstar interactions to improve alignment, registration, and impact
  • Addressed reported concerns of players losing functionality when interacting with objects at ringside
  • Added support for reversals for several moves
  • Addressed reported concerns of players getting stuck backstage
  • Addressed reported concerns of players getting stuck on the chamber in an Elimination Chamber match
  • Updated movesets for various Superstars
  • Improved referee pathing and behaviors
  • Improved alignment on various dives and springboards
  • Adjusted stun duration during matches
  • Adjusted the damage on several moves that were failing to deal damage
  • Added various moves to Signature and Finisher move categories
  • Increased attack speed for chair and stop sign weapons
  • AI uses more positional variety in the corner, such as Top Rope Stunned
  • Improved logic for AI to execute contextual Finishers such as Catching, 1v2, and Announce Table Finishers
  • General Tag Team AI improvements including less frequent pin breaks and more frequent pin defense
  • AI will now utilize the Ladder Bridge outside of Ladder Matches
  • Improved AI strategy for countering Running attacks
  • Improved AI strategy for stunning opponents
  • Improved AI logic during certain run-in sequences
  • Improved AI pathing and attack selection when in a crowded ring

MyGM

  • Tag team titles are now supported for Normal and Hard difficulty
  • The match card size for Normal and Hard difficulty has been expanded
  • Improved AI
  • General performance improvements

ONLINE

  • Entrances can now be enabled in online lobbies
  • Improved performance when joining or leaving lobbies
  • Improved performance in downloading items from Community Creations
  • Added DLC Superstar hashtag search options in Community Creations
  • Various improvements to online gameplay experience
  • Improved performance when previewing content in Community Creations

CHARACTER

  • Improved skin and eyes for various Superstars
  • Updated character likenesses for various Superstars
  • Improved CAS part combinations
  • General hair updates and improvements

CREATE

  • Improved performance and stability within all create modes
  • Data cleanup throughout all create modes
  • Improved compatibility between many custom arena stage parts
  • Improved camera angles in Create an Arena and Create A Superstar
  • Improved graphical fidelity of custom championships
  • Updated template data for arena templates
  • Added information for elements of Create a Moveset moves
  • Added the “Facing Ringside” category in “Top Rope Taunts”
  • Improved compatibility between hundreds of different CAS parts
  • Improved functionality of hair dye color tool
  • Improved ability for players to apply images to CAS parts
  • Improved randomization consistency on superstars with fixed masks
  • Added multiple correct crowd signs for various Superstars
  • Improved consistency of unlocking purchased CAS parts
  • Improved consistency of thumbnails throughout Create A Superstar
  • Addressed reported concerns with swapping partners in a tag team match

AUDIO

  • Improved sfx and music performance on entrances, including reported concerns related to the “Fiendish” CAE entrance
  • Improved the sound design on some moves
  • Updated outdated references in commentary
  • Added updated commentary references to reflect recent real world changes
  • Improved commentary for non high risk moves
  • Improved consistency of commentary calling Superstars’ moves properly
  • Added more sounds to championship belt intro wipes
  • Added more RA calls for various championships
  • Cleaned up the music list for Create modes

UNIVERSE

  • Improved stability throughout Universe
  • Universe data cleanup and updates
  • Improved Superstar naming consistency
  • Improved UI flows and visuals
  • Updated custom portrait formatting
  • Normalized store credit earnings with gameplay
  • Improved MITB cash-in save data performance
  • Added the ability to disable run-ins after editing a match
  • Added custom championship names to division screen
  • Improved Superstar portrait compatibility on 8-player matches
  • Improved consistency of Superstar run-ins in storylines
  • Adjusted custom arena match rules to more closely match those in gameplay
  • Superstars are now correctly assigned to their respective brands

MyFACTION

  • Improved reward icon visibility for weekly Evo challenges
  • Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
  • Added MyFACTION nWo Standalone cards


For more info on WWE 2K22 check out the News Section, and for the full list of confirmed Superstars for the game, visit the full WWE 2K22 Roster Page.

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